MADSKYDEVELOPMENT

// MADSKY DEVELOPMENT · QUÉBEC, CANADA · EST. 2001

We build software in the open.

Open-source development & consultancy — 25+ years from 6-million-player social games to Call of Duty and Game-Award-winning remasters. Game and open-source development for teams that ship.

0+
Years shipping
0+
Games shipped
0k+
GitHub stars on OSS
0
Awards & nominations

// 01 — WHAT WE DO

Four ways we
get to work.

From greenfield builds to rescue missions, we plug in where it hurts and leave your team stronger than we found it.

  • Game Development & Engine Work

    From AAA blockbusters to award-winning handhelds: gameplay, tooling and full engine ports — including the proprietary-engine move from console/PC to mobile on Call of Duty: Warzone Mobile.

    • C++
    • Consoles
    • Mobile
    • Desktop
    • Porting
  • Open Source Engineering

    Single-header libraries and long-running public projects — cr.h live reload, the CrossUO client. We build in the open and maintain what we ship.

    • cr.h
    • CrossUO
    • Rust
    • C
    • C++
  • Custom Software

    Full-cycle builds in C/C++, Rust or any language whatever the problem actually needs — from million-players games to internal tools people enjoy using.

    • C/C++
    • Rust
    • Linux
    • Web
  • Consultancy & Team Leadership

    Grew a 25+ engineer core team across every timezone, juniors to principals, while coaching new leads. Architecture reviews, performance deep-dives, rescue missions.

    • Leadership
    • Reviews
    • Performance
    • Coaching

// 02 — SELECTED WORK

Things we're
proud of.

← drag / scroll →
AAA · 2020–2025

Call of Duty: Warzone Mobile

2025

Led the proprietary engine port from console/PC to mobile and grew a core team of 25+ engineers — juniors to principals, every timezone.

AAA · 2019 · TGA WINNER

Crash Team Racing Nitro-Fueled

2019

Full remaster of the classic. Best Sports/Racing at The Game Awards, plus IGN and PlayStation.Blog racing honors.

OSS · C · ★1.8K

cr.h

2017

Single-header live-reload library for C — the hot-swap backbone of countless hobby engines. 1.8k stars and counting.

OSS · C++ · ★177

CrossUO

ONGOING

Open-source Ultima Online client kept alive by its community. Old-school worlds, modern codebase.

3DS · CVGA ×2 WINNER

Skylanders on 3DS

2014–15

Two “Best Game on the Go” wins at the Canadian Video Game Awards for Trap Team and SuperChargers Racing.

SOCIAL · 6M PLAYERS

Wonderful City & Amazon Alive

2011

A 6-million-player city builder for Orkut/Facebook, and a WWF-Brazil game funding real rainforest conservation.

// 03 — THE TROPHY SHELF

Awards &
nominations.

Shipped games, judged by people whose opinion counts.

  • 2019The Game Awards — Best Sports/RacingCrash Team Racing Nitro-FueledWINNER
  • 2019IGN Best of 2019 — Best Racing GameCrash Team Racing Nitro-FueledWINNER
  • 2019PlayStation.Blog Awards — Best Racing GameCrash Team Racing Nitro-Fueled · more than double the votes of second placeWINNER
  • 2019Brazil Game Awards — Best Racing GameCrash Team Racing Nitro-FueledWINNER
  • 2020D.I.C.E. Awards — Racing Game of the YearCrash Team Racing Nitro-FueledNOMINEE
  • 2015Canadian Video Game Awards — Best Game on the GoSkylanders SuperChargers Racing · 3DSWINNER
  • 2014Canadian Video Game Awards — Best Game on the GoSkylanders Trap Team · 3DSWINNER

// 04 — OPEN SOURCE

We give back
by default.

The long tail of 25 years of tool-building: a hot-reload header that became a hobby-engine staple, an Ultima Online client kept alive by its community, and everything written to ship faster.

Commit activity

less  more

Writing — deep dives at fungos.github.io: debugging Dolphin vs systemd, building cr.h, and setting up Rust environments from scratch.

// 05 — WORD FROM COLLEAGUES

Teammates on
the record.

Real recommendations from LinkedIn — the other 16 are one click away.

// 06 — CONTACT

Got a hard problem?
Good.

hello@madsky.ca

QUÉBEC, CANADA · REMOTE-FIRST, WORLDWIDE · EN / FR / PT · NDAS WELCOME